Maya卡通花高级骨骼绑定教程第一部分 - Character Rig for a Cartoon Flower
2013-9-8 06:10 上传
我们踢五月与一个伟大的教程来自专业艺术家肖恩·基南,在那里你会学习如何创建一个卡通风格的花先进性钻机的。在这个系列中,肖恩将告诉你如何创建一个真正的行业标准生产的Maya绑定教程,能够达到了惊人的一组选项,且数额巨大的控制。
We’re kicking May off with a great tutorial from Professional Artist Shaun Keenan, where you’ll learn how to create an advanced character rig for a cartoon style flower. In this series, Shaun will show you how to create a true industry standard production friendly rig in Maya, capable of a staggering set of options and a huge amount of control.
这里面绑定建造不仅花变动范围,但选项来改变各式各样的动画师的帮助和创新工具与各级网格细节上飞的,有弹性的四肢,和面部真棒钻机之间的各种选项做他们的工作权利!
Built inside this rig are various options for not only the flowers range of movements, but options to change between various levels of mesh detail, stretchy limbs on the fly, and and awesome facial rig with a wide assortment of helpful and innovative tools for animators to do their job right!