介绍Unity的Mecanim教程 - Introduction to Mecanim in Unity
2013-9-11 22:28 上传
What you will learn
在教程,我们将学习如何启动和运行使用Unity的mecanim系统。我们将开始从一个三维封装您选择的输出特性的一些基本准则的讨论。然后,我们将讨论在统一中导入设置和去工作使我们对生命权的性质。
In this Unity tutorial, we are going to learn how to get up and running using the Mecanim system in Unity. We'll start out by discussing some basic guidelines for exporting characters from a 3D package of your choice. Then we'll discuss the import settings in Unity and get right to work on bringing our character to life.
介绍Unity的Mecanim教程 - Introduction to Mecanim in Unity
2013-9-11 22:28 上传
我们将学习如何在统一利用人形钻机和如何分裂我们的动画从我们的FBX字符文件。然后我们将学习如何设置状态机和混合树,将使我们能够融合多个动画的基础上我们的按键在游戏。
We'll learn how to utilize the humanoid rig in Unity and how to split up our animations from our FBX character file. Then we'll learn how to setup state machines and blend trees that will allow us to blend multiple animations together based on our key presses while playing the game.
介绍Unity的Mecanim教程 - Introduction to Mecanim in Unity
2013-9-11 22:28 上传
然后,我们将讨论如何利用层和头像面具覆盖在其他某些动画动画。最后我们将通过本教程学习如何重新定位角色的动画,一个全新的角色。
Then we'll discuss how to utilize layers and avatar masks to override certain animations on top of other animations. Finally we'll end the tutorial by learning how to re-target a character's animations to a whole new character.