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Duration: 4 hrs. 54 min.
Release Date: May 1, 2008
Author: Sunder Iyer
Required Software: XNA Game Studio 2.0, Maya 2008
了解次世代游戏的开发和创新技术的基本工作流程的无缝集成Maya和XNA游戏创作。包含项目为基础的培训学习使用XNA和Maya创造游戏内容,方法,技术的艺术家近5小时。流行亮点包括:XNA发展概况;用键盘和手柄的接口技术;建筑控制系统;控制器震动;导出和载入静态网格物体从Maya从Maya导出动画人物移动和打开一个字符;子弹和目标的面向对象编程;烘焙纹理玛雅;来自玛雅包围盒包围盒的碰撞检测碰撞与射线检测;建立一个自定义动画播放;之间的动画切换和交融;大通相机相机抖动绘图文本。
Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya. Popular highlights include: XNA Development Overview; Interfacing with Keyboard and Gamepad; Building Controller Systems; Controller Vibration; Exporting and Loading Static Meshes from Maya; Exporting Animated Characters from Maya; Moving and Turning a Character; Object-oriented Programming with Bullets and Targets; Baking Textures in Maya; Deriving Bounding Boxes from Maya; Collision Detection with Bounding boxes; Collision Detection with Rays; Building a Custom Animation Player; Switching and Blending Between Animations; Chase Cameras; Camera Shakes; Drawing Text.
Digital Tutors - 次世代游戏制作流程
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