Introduction to Substance Painter (New) by carson

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carson 发表于 2020-3-11 19:10:31 | 显示全部楼层 |阅读模式
影视动画视频教程
模块: 材质 贴图 渲染 
软件: Substance Designer 
讲解: 英文+无字幕
播放时长: 4小时
版权: 本资源来自互联网,仅供学习交流
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大家好,我是carson,这是优质教程分享第二期:Introduction to Substance Painter (New)


https://pan.baidu.com/s/1tPFgPk7KBvywZbJ2RNcnZw
提取码:0t9r


PERFECT FOR BEGINNERS

In this Introduction to Substance Painter series, you’ll learn everything you need to know in order to get started with Substance Painter. The first part will get your familiar with the commonly used tools, and in the second part, we’ll texture a real-world asset. We also cover essential texture practices, helping you develop a proper workflow you can use to texture anything.

TAUGHT BY SENIOR TEXTURE ARTISTS

Your instructors have worked as Senior Texture Artists in the film industry, having painted textures on Batman V Superman, Pacific Rim: Uprising, Venom – and much more! The experiences from painting professional assets are shown throughout this series. Instead of purely talking about technical features, you’ll learn far more about the texture painting workflow.

LEARN HARD SURFACE TEXTURING

In the second part, we cover how to paint awesome hard surface textures in Substance Painter, using proven techniques. We carefully build up the different materials step by step, showing everything involved. You’ll also learn what areas to prioritize, showing you what areas are worth spending more time on.

PBR WORKFLOW

We’ll be texturing using PBR shaders in Substance Painter, using the metallic/roughness approach. This is an industry standard way of painting, which makes texture painting a lot easier to do – and to understand. PBR is used extensively in film, games and commercials and has taken the industry by storm over the last years.

SOFTWARE USED

Substance Painter 2018
Maya 2018 (You can follow along in any 3D application)


FILES INCLUDED

Final Substance Painter project
Low Poly Final Model
FlippedNormals HDRI
Help Sheet with Project Overview and Hotkeys

CHAPTER LIST

INTRODUCTION
01 – Introduction and UI
02 – Layers
03 – The Shelf
04 – Brush Tool
05 – Projection
06 – Polygon Fill
07 – Clone Tool
08 – Particles
09 – Generators, Filters & Mask Editor
10 – Smart Materials, Smart Masks & Instances
11 – Quick Masking
12 – Working with Opacity
13 – Using Anchors

PAINTING THE FAN
01 – Preparing our model in Maya
02 – Baking
03 – Painted Metal
04 – Cables
05 – Stealing Materials
06 – Brass
07– Copper
08 – Logo
09 – Updating the Model
10 – Iray
11 – Exporting Maps

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art5783 发表于 2020-3-11 20:54:07 | 显示全部楼层
很棒謝謝分享哦 值得推薦謝謝 !!
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davecat 发表于 2020-3-11 21:00:40 | 显示全部楼层
非常好的教程,顶一个!!!!
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yarou 发表于 2020-3-11 21:18:46 | 显示全部楼层
非常不错的教程
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EQ龙 发表于 2020-3-11 23:45:03 | 显示全部楼层
非常不错的教程
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luojian 发表于 2020-3-12 00:25:54 | 显示全部楼层
先谢谢分享
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小泽· 发表于 2020-3-12 06:51:50 | 显示全部楼层
很棒謝謝分享哦 值得推薦謝謝 !!
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跳舞的茶 发表于 2020-3-12 08:38:37 | 显示全部楼层
回复看看吧
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strikegk 发表于 2020-3-12 08:44:50 | 显示全部楼层
很好的资源,感谢分享
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残桥忆梦 发表于 2020-3-12 09:06:54 | 显示全部楼层
很好的资源,感谢分享
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蓝色的风 发表于 2020-3-12 09:09:33 | 显示全部楼层
先谢谢分享
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yuwenrtcs 发表于 2020-3-12 09:26:34 | 显示全部楼层
很好的教程啊
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雪漫青松 发表于 2020-3-12 09:33:16 | 显示全部楼层
很不错的教程 谢谢楼主分享
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