马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
运行时间: 2h 32m
发布日期: June 1, 2012
授课讲师: Chris Glick
使用软件: NUKEX 6.3v6
在这nuke教程中,我们将学习如何使用粒子系统Nuke 6x的。我们合成包内有颗粒直接为我们提供了一个令人难以置信的新工具创建效果和前所未有的整合。我们将开始寻找在粒子预设,我们需要在NUKE使用颗粒节点时,。从这里,我们将开始与粒子发射器节点,这是负责创建初始粒子。之后,我们将学习如何控制我们的粒子与粒子的反弹节点的基本三维几何。对于大多数粒子的运动中,我们将使用节点,模仿自然的力量,如风力,重力,湍流,旋涡和阻力。之后,我们有我们的粒子移动很好,我们可以改变它们的属性,在其生命周期使用的颗粒曲线节点。为了获得更高级别的控制,我们将使用条件,区域和粒子渠道,我们的各种粒子节点限制的影响。最后,我们将学习如何创建粒子从其他粒子和使用表达式来控制我们的粒子在基层。
In this NUKE tutorial we will learn how to use the particle system in NUKEX. Having particles directly inside our compositing package gives us an incredible new tool set for creating effects and integrating elements like never before. We will start by looking at the particle presets and how we need to work in NUKE when using particle nodes. From there we'll begin with the particle emitter node, which is responsible for creating initial particles. After that we will learn how to control our particles with basic 3D geometry in the particle bounce node. For most of our particle movement we'll use nodes that mimic natural forces like wind, gravity, turbulence, vortexes and drag. After we have our particles moving nicely, we can change their properties over their lifespan using the particle curve node. To gain a higher level of control, we will use conditions, regions, and particle channels to limit the effects of our various particle nodes. Finally we'll learn how to create particles from other particles and use expressions to control our particles at the base level.
NukeX高级粒子教程 - Particles In Nuke X - 2
百度网盘/360网盘/迅雷快传下载地址:
|