影视动画视频教程
模块: |
贴图 |
软件: |
ZBrush ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
35分钟17秒 |
版权: |
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下载链接: |
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播放时长:35分钟17秒
教程级别:中级
工程文件:包含
使用软件:ZBrush 3.1 and up
What you will learn
在这个ZBrush的教程中,我们将学习ZBrush的如何使用毫不费力纹理一个人的性格特点使用照相引用。在教程中,我们将学习如何轻松地使用ZBrush的复杂的人物创建无缝,无失真的纹理。传统上,采用了一系列的摄影引用来创建无缝的纹理,为我们的3D角色一直是一个困难的,费时的过程。然而, ZBrush的有几个特点,使我们能够创建复杂的,基于UV的纹理,只需点击几下鼠标。我们将使用ZBrush的投影法师迅速扭曲我们的摄影参考图像完全适合我们的3D人物和项目的参考图像上的网格。一旦我们的纹理已经产生,我们将修复任何纹理接缝,从而从多个拍摄参考图像创建一个单一的纹理。通过本教程中,我们将看到的ZBrush如何可用于不仅仅是3D雕塑等等。通过使用ZBrush的纹理的应用程序,我们将能够创建复杂的,基于UV的材质用很少的努力。
In this ZBrush tutorial we will learn how ZBrush can be used to effortlessly texture a human character using photographic references. Over the tutorial, we will learn how to easily create seamless, distortion-free textures for complex characters using ZBrush. Traditionally, using a series of photographic references to create seamless textures for our 3D characters has been a difficult, time-consuming process. However, ZBrush has several features that will allow us to create complex, UV-based textures with just a few mouse clicks. We will use the ZBrush Projection Master to quickly warp our photographic reference images to perfectly fit our 3D character, and project the reference images onto the mesh. Once our textures have been generated, we will fix any texture seams, resulting in a single texture created from multiple photographic reference images. Through the tutorial, we will see how ZBrush can be used for much more than just 3D sculpting. By using ZBrush as a texturing application, we will be able to create complex, UV-based textures with very little effort.
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