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播放时间: 3h 28m
发布日期: January 28, 2013
授课讲师: Shane Olson
使用软件: ZBrush 4R4
在此ZBrush教程中,您将学习如何加快塑造一个卡通头从开始到结束。首先,我们将自定义画笔,然后我们将学习如何把一个自定义的用户界面的速度。之后,我们将深入对使用DynaMesh和屏蔽拔出形状的。我们将继续改进的头部和抛光得到一个干净的造型。然后,我们将添加一顶帽子,毛衣,随着纤维网的头发。最后,我们将设置一个灯盖,呈现出一个字符表和转盘与专业的效果。
During this ZBrush tutorial, you will learn how to speed sculpt a cartoon head from start to finish. First we will make custom brushes, then we will learn how to put together a custom User Interface for speed. After that we will delve right in using DynaMesh and masking to pull out our shapes. We will continue refining the head and polishing it to get a clean sculpt. Then we will add a hat and sweater along with fiber mesh hair. Lastly we will setup a light cap, and render out a character sheet and a turntable with professional results.
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