影视动画视频教程
模块: |
灯光 渲染 |
软件: |
Maya ZBrush Photoshop Arnold |
讲解: |
英文+无字幕 |
播放时长: |
2小时 5分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Maya渲染插件Arnold灯光渲染教程 - Lighting and Rendering in Maya and Arnold - Digital Tutors
使用软件:Maya 2012、Photoshop CS3、Zbrush v4r5、Arnold
项目文件:包含
教程大小:1.27 GB
播放时长: 2小时 5分钟
通过这个教程,我们将探索一个更深入的看看灯光和渲染场景中阿诺德。我们将讨论的。TX格式以及使用“udim”标志等先进技术进行渲染。我们还将涵盖AOV输出如何通过定制在着色器的任何位置,以及一个材质编辑里面的调整地图。
Throughout these lessons we'll explore a more in depth look at lighting and rendering a scene in Arnold. We'll discuss the .tx format as well as rendering using the "udim" flag, and other advanced techniques. We'll also cover how to output custom AOV passes at any point in the shader, as well as tweak maps inside a hypershade.
完成本教程后,你会觉得更舒适的照明在阿诺德的场景,并有更好的了解灯光如何行动,并在渲染溶液反应。
After completing this tutorial, you'll feel more comfortable lighting a scene in Arnold, and have a better understand of how lights act and react in the render solution.
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