影视动画视频教程
模块: |
建模 |
软件: |
Blender |
讲解: |
英文+无字幕 |
播放时长: |
2小时 22分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
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介绍Blender建模技术教程 - Introduction to Modeling in Blender
使用软件:Blender 2.70
项目文件:包含
教程大小:845 MB
播放时长:2小时 22分钟
介绍Blender建模技术教程 - Introduction to Modeling in Blender
在这个训练中,我们将使用一个基于项目的方法,因为我们覆盖建模的基础知识,看看常用工具,并谈谈在Blender一些节省时间的技巧和技术。
In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender.
我们将通过观察多边形的几何形状开始,了解它的不同组成部分。您将学习如何组织你的模型为层次结构,保持现场清洁,高效。我们还将看看多种建模工具,包括拉伸和循环剪切和幻灯片添加分辨率,插图和斜角。我们就来看看使用平滑或细分工作流程和使用修饰符来帮助塑造我们的模型和工作对称。我们将采取稍微不同的方法来引进这个培训,我们不是要谈所有的Blender的建模工具,而是着眼于,你会发现最有用的工具,你开始建模过程。
We'll begin by looking at polygon geometry and learn about its different components. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at multiple modeling tools, including Extrude and the Loop Cut and Slide for adding resolution, Inset, and Bevel. We’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models and work symmetrically. We’re going to take a slightly different approach to this introduction training, in that we're not going to talk about all of Blender's modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process.
一旦你有一个更好的了解这些工具如何协同工作,你就可以创建自己的建模解决方案,真正拿出一个工作流的舒适给你。
Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you.
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