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介绍虚幻引擎粒子系统教程 - Introduction to Particle Systems in Unreal Engine
制作软件:Unreal Engine 4.5.1
播放时长:2小时 1分钟
教程大小:1.65 GB
项目文件:包含
视频尺寸:1280x720
视频格式:MP4
在这一系列的虚幻引擎教程中,我们将了解如何创建粒子效果,并讨论了一些好的做法,以利用每种类型的虚幻引擎4的粒子效果。
In this series of Unreal Engine tutorials we'll learn about how to create particle effects and discuss some good practices to using each type of particle effect in Unreal Engine 4.
首先,我们将讨论如何创建一个新的粒子系统,我们也将熟悉的级联接口。之后,我们会跳进由什么组成的粒子系统。我们将谈论粒子发射器和模块,以及它们如何改变我们的模拟粒子的行为。
To begin we'll discuss how to create a new particle system and we'll also become familiar with the Cascade Interface. After that we'll jump into what makes up a particle system. We'll talk about particle emitters and modules and how they change the behavior of our simulated particles.
然后,我们将直接进入使用精灵发射器产生火花。随着我们继续在整个过程中,我们将探讨不同类型的粒子发射器像GPU粒子,目颗粒,颗粒丝带和更多。
Then we'll jump right into creating sparks using a sprite emitter. As we continue throughout the course, we'll explore the different types of particle emitters like GPU particles, mesh particles, ribbon particles and more.
当我们正在探索不同的粒子系统在这个虚幻引擎的训练,我们将了解所看到的大多数粒子系统许多共同的模块。
As we're exploring different particle systems in this Unreal Engine training, we'll be learning about many common modules that are seen in most particle systems.
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