Maya 和 Unity 互通应用教程 - Creating Interior Walk-Throughs in Unity
2015-2-15 15:35 上传
在本教程的团结,我们将开发Maya和Unity3D之间的工作流程。通过这样做,我们可以创建逼真的环境中跨多个平台的各种应用。
Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. By doing so, we can create realistic environments with various applications across multiple platforms.
不理解为一个实时环境的要求,错误可以很容易地制成,成本观察者的时间量很大。了解团结3D的要求,将提高你的每个项目传达给观众的预期能力。
Without understanding the requirements for a real-time environment, mistakes can easily be made that cost the viewer a great amount of time. Understanding the requirements of Unity 3D will improve your ability to convey each of your projects to the anticipated audience.
通过这种统一的训练结束时,您将有两种扫描线和实时渲染方法有深刻的理解。这是一个非常强大的资产与计算机图形工作时。
By the end of this Unity training you'll have a solid understanding of both scanline and real-time rendering methods. This is a very powerful asset when working with Computer Graphics.