影视动画视频教程
模块: |
综合流程 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
10小时 37分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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使用软件:Maya 2016
播放时长:10小时 37分钟
教程大小:8.19 GB
项目文件:包含
视频格式:MP4
视频尺寸:1280×720
这种深入的Maya教程旨在帮助您在Maya中发现的核心特性有充分的了解,并帮助你缓解你过渡到这个非常强大的程序。
This in-depth Maya tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program.
在这些经验教训的过程中,你将有机会了解玛雅从我们几个导师的不同方面。我们是欧特克培训世界上最大的资源,多年来,我们有幸和教学的一些顶级艺术家和工作室世界各地的特权。
During the course of these lessons, you'll have a chance to learn about different aspects of Maya from several of our instructors. We are the worlds largest resource for Autodesk training, and over the years, we've had the honor and the privilege of teaching some of the top artists and studios all around the world.
而在接下来的几个小时,我们会为您提供最结构化的,全面的,和最简单的跟随玛雅人的培训,你就可以找到任何地方。在本教程的第一部分,我们将让你熟悉的一些词汇和基本技能,你需要,以便开始走动,并在Maya中工作。
And for the next several hours, we'll be giving you the most structured, well-rounded, and easiest to follow Maya training that you'll be able to find anywhere. In the first portion of this tutorial, we'll be getting you familiar with some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in Maya.
从那里,我们将进入探索一些在Maya中发现的建模功能,我们将开始建造飞船,这将是我们对本课程的其余部分中央项目。从那里,我们将带您通过添加纹理和材料,飞船的整个过程中,加入的动画动作和动画控制,增加动力,最后我们将学习如何添加灯光,阴影,输出我们的最终动画序列。
From there, we'll move into exploring some of the modeling features found in Maya, and we'll begin building the spacecraft that will be our central project for the remainder of this course. From there, we'll take you through the entire process of adding textures and materials to the spacecraft, adding animated movement and animation controls, adding dynamics, and finally we'll learn how to add lights, shadows, and output our final animated sequence.
本课程是专为新的Maya用户,所以我们的目标不是要打垮你有大量的技术信息。相反,我们希望你能形成一些非常好的生活习惯和工作流程 - 让看到整个启动到完成管道项目 - 并以此Maya教程结束时,我们希望你能在一个点上,你可以感受到非常舒适的使用本软件。
This course is designed for new Maya users, so our goal is not to weigh you down with a lot of technical information. Instead, we want you to form some really good habits and workflows – getting to see the entire start-to-finish pipeline for this project – and by the end of this Maya tutorial, we want you to be at a point where you can feel very comfortable using the software.
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