马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
地形生成基础
Fundamental of Terrain Generation - CGCookie
地形生成基础 1
地形生成基础 2
地形生成基础 3
地形生成基础 4
In this course you’ll learn how to manually create terrain using the terrain tool set. Learning how to build terrain can be invaluable for creating the different environments for your game. This course is designed to teach you the basics from the ground up starting with the terrain settings down to the use of heightmaps for added customization.
在这个过程中,您将学习如何手动创建地形使用地形工具集。学习如何建立地形对创建游戏的不同环境是非常有价值的。本课程的目的是教你最基本的从地上爬起来,从地形的设置来添加定制它的使用。
In this course we’ll cover:
在这个课程中,我们将包括:
Using brushes to sculpt and modify the geometry of terrain
使用刷子和修改地形的几何造型
Adding color with high resolution texture maps
高分辨率纹理贴图的添加颜色
Creating and using Wind Zones for trees
树的创建和使用
Importing and Creating raw heightmap files in Photoshop
进口和PS图象处理软件原文件创建高度图
Using detail meshes for things like rocks or grass
使用细节网格的东西,如岩石或草
This will require a hands on approach to building terrain as the terrain included within the project files will be in it’s finished state. The project files include two different types of terrain; a mountain landscape with a forest and a beach island with palm trees and water.
这将需要一个手的方法来构建地形的地形包括在项目文件将在它的完成状态。该项目文件包括2种不同类型的地形;一个森林和一个海滩岛与棕榈树和水的山区景观。
If you’re looking to get started with terrain generation in Unity then this is the course for you.
如果你想开始与地形生成的统一,这是你的课程。
|