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Stingray快速入门基础培训视频教程 – Quick Start to Stingray - Digital Tutors
Stingray快速入门基础培训视频教程 2
Stingray快速入门基础培训视频教程 1
In this Stingray tutorial, we’ll get acquainted with the core features in a very short amount of time. To begin, we’ll talk about how to create projects in Stingray. Then we’ll break down the interface, how to navigate the viewport and how to manipulate objects. After that, we’ll learn the process of importing assets and how Stingray makes it easier than ever to manage your art assets with live updating in Maya, Maya LT and 3ds Max. Then we’ll start to ramp up the action by learning how to set up a character with animations. Here we’ll get a taste of how Stingray’s visual scripting editor, Flow, can allow us to create gameplay very quickly. We’ll also learn about how to use Wwise to create audio for our game and how to use Scaleform to create UI. Then we’ll wrap up by learning how to deploy our games to our desired platform to share with our friends or the world. By the end of this Stingray training, you’ll have the firm foundation you need to start creating your own game projects. Software required: Stingray 1.0.40.
本Stingray的教程中,我们将了解在很短的时间量的核心特征。首先,我们将讨论如何创建项目在Stingray。然后我们会打破界面,如何浏览视图和如何操纵对象。在那之后,我们将学习如何导入资产过程和Stingray使它管理你的艺术资产更新比以往任何时候都更容易生活在Maya,Maya的LT和3DS MAX,然后我们就开始斜了行动学习如何建立一个角色动画。在这里,我们会尝到鱼的可视化脚本编辑器,流,可以允许我们创建的游戏很快。我们还将学习如何使用组织创建音频为我们的游戏和如何使用Scaleform创建UI。然后,我们会总结学习如何部署我们的游戏,我们希望的平台,与我们的朋友或世界分享。本Stingray的训练结束,你将有你需要开始创建自己的游戏项目的坚实基础。软件要求:Stingray 1.0.40。 |