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利用Unreal Engine 4 做实时动画视频教程
Lynda – Realtime Motion Graphics with Unreal Engine 4
利用Unreal Engine 4 做实时动画视频教程
Unreal bridges the gap between 3D motion graphics and the processing power of real-time game engines. You can create content in familiar tools (CINEMA 4D and Maya) and use Unreal to animate and render those assets. This workflow allows for the creation of gorgeous imagery while bypassing the traditional time-consuming rendering process of traditional 3D tools.
不真实的桥梁三维运动图形和实时游戏引擎的处理能力之间的差距。您可以创建在熟悉的工具的内容(Cinema 4D和Maya)和使用虚幻动画和渲染这些资产。这个工作流程允许创建华丽的图像,同时绕过传统的耗时的渲染过程中的传统的三维工具。
This course offers mograph designers a quick-start guide to real-time motion graphics in Unreal Engine 4 (UE4). Scott Pagano shows how to prep and import both static and animated geometry and animate objects and cameras with the Matinee Editor. He shows how to flesh out your scenes with Unreal's lighting and shading tools, and export video files and image sequences for further refinement in software such as After Effects. Following the quick-start chapter are three real-world projects that demonstrate the power of the workflow.
本课程提供的MoGraph设计师在虚幻4引擎的实时运动图形的快速启动指南(UE4)。史葛Pagano显示如何准备和进口的静态和动态几何和动画对象和摄像机,日场编辑。他展示了如何用虚幻的照明和阴影工具,把你的场景和视频文件和图像序列的进一步完善,如在软件的影响。下面的快速启动章节是三个真实世界的项目,展示了工作流的力量。
This forward-thinking approach to motion graphics leaves antiquated processes behind and presents modern, efficient, and fun ways to create 3D imagery. Once you have a grasp of how to import, animate, and make your content look great in UE4, the doors are open to dive into worlds of virtual reality, gaming, and interactive content. Check out more of our Unreal training here.
这种前瞻性的思维方式对运动图像的叶子背后陈旧的过程并提出了现代、高效、有趣的方式来创建3D图像。一旦你已经掌握如何导入、动画,使你的内容在UE4看起来不错,门是开启进入世界的虚拟现实,游戏和互动内容。看看我们在这里的不真实的训练。
Topics include:
主题包括:
Organizing a UE4 project
组织一个UE4项目
Importing files
导入文件
Creating materials
创建材料
Adding cameras
添加摄像机
Creating keyframes in the Matinee Editor
创建在日场编辑关键帧
Setting up units in Maya and C4D
设置单位在Maya和C4D中
Creating and assigning materials and lights
创建和分配材料和灯光
Rendering motion graphics in Unreal
在Unreal中渲染动画
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