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Unity中VR虚拟现实拓展训练视频教程 - InfiniteSkills - Unity VR Development Training
This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You’ll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms.
本课程涵盖了创建一个统一的三维场景所需的所有步骤,并将其部署为虚拟现实场景。你将了解Unity游戏引擎,使用它的人之间的区别,googlevr,三星Gear VR,和Oculus虚拟现实平台。
The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing.
本课程采用项目教学法,学习者在实际场景中建立三维城市并将其部署为虚拟现实场景准备观看。
* Learn to use the Unity v5 game engine for VR
*学习使用Unity游戏引擎的VR V5
* Understand how to create 3D scenes and deploy them as VR scenes
*了解如何创建三维场景,并将其部署为虚拟现实场景
* Master split screen stereo 3D VR deployment
*主屏幕立体三维虚拟现实部署
* Practice object creation, scene assembling, and VR controller implementation
*练习对象的创建、场景的装配和虚拟控制器的实现
* Build an actual 3D street scene and deploy it as a VR scene
*建立一个实际的三维街道场景,并将其部署为虚拟现实场景
* Learn VR deployment for GoogleVR, Samsung Gear VR, and Oculus
*了解VR部署googlevr,三星Gear VR,和Oculus
Robert Wiebe is a Unity 3D VR expert and trainer with more than 30 years of experience in designing, implementing, and testing software. A former Motorola Mobility systems engineer, he now runs Robert Wiebe Consulting in Vancouver, B.C. He is author of the O’Reilly titles Hands-on Game Development with Unity V5, Learning Unity 3D, Advanced Unity 3D Game Development, and Unity iOS Essentials.
韦博罗伯特是一个统一的三维虚拟现实专家和培训师有30多年的经验,在设计,实施和测试软件。一位前摩托罗拉移动系统的工程师,他现在是罗伯特韦博咨询在温哥华,公元前他是O'Reilly冠军手团结V5游戏开发作者,学习Unity 3D,先进的Unity 3D游戏开发,统一iOS要领。
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