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Maya LT 3D艺术视频教程 - Team Treehouse - 3D Art with Maya LT
Maya LT 3D艺术视频教程
About this Course
关于这门课程
If you are interested in creating 3D assets for games, and have never used 3D creation software before, this is a great place to start. This course explores the 3D art production pipeline as we model, texture, and export a game model into the Unity game engine.
如果你有兴趣在创建三维游戏资产,并没有使用三维创建软件之前,这是一个伟大的地方开始。本课程探讨了三维艺术生产流水线,以我们的模型,纹理,和导出一个游戏模型到统一的游戏引擎。
We'll be working with Maya, the premiere 3D software package from Autodesk to develop a 3D game model using 2D concept images as a starting point.
我们将与玛雅,首映的3D软件包从欧特克二维概念形象为出发点,开发一个3D游戏模型。
This course will explore useful polygonal modeling tools to establish the basic form of our prop, applying color and using texture maps to suggest different materials and surface properties. Learn to organize the Maya scene file, and export the final prop into Unity so that it can be integrated into a game. By the end of this course, you will have an arsenal of great modeling tools at your disposal that you can use to create assets based on your own designs.
本课程将探讨有用的多边形建模工具,以建立我们的支柱的基本形式,应用颜色和使用纹理贴图,建议不同的材料和表面性能。学习整理玛雅场景文件,并将最后的道具导出到一个统一的游戏中,这样就可以整合到一个游戏中去了。到本课程结束时,你将有一个伟大的建模工具,在您的处置库,您可以使用,以创建资产的基础上您自己的设计。
What you'll learn
你将学到什么
- Working with Primitives
•工作原语
- Box Modeling Techniques
•盒子建模技术
- Working with Colors and Textures
•工作的颜色和纹理
- Exporting Assets into Unity
-将资产转化为团结
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