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Pluralsight - Designing VEX Driven Digital Assets in Houdini
One of the skills that separate a great Houdini artist from a good one is thorough knowledge of VEX. It opens up a whole new world of possibilities in terms of asset building. When you notice that Houdini doesn’t provide you the nodes you need, you can craft them yourself. In this course, Designing VEX Driven Digital Assets in Houdini, you will combine mathematics and VEX in order to build a tree generation asset that is useful for both personal projects and production work. First, you will build a proof of concept setup that shows that the idea works, but it is missing many features at this point. Next, you’ll take the proof of concept further and create a working asset with a proper user interface. Finally, you will add some more features to make the tree look more realistic. When you’re finished with the course you will understand VEX a lot better and also know how to use various mathematics concepts to your advantage. Software required: Houdini.
技能的人,单独胡迪尼伟大艺术家从好的一方面是使深入的知识。它打开了一个全新的世界的可能性,在资产建设。当你注意到胡迪尼并没有为你提供你所需要的节点时,你可以自己手工制作这些节点。在这个过程中,设计使驱动的数字资产在胡迪尼,你将结合数学和烦恼,为了建立一个树生成资产,用于个人项目和生产工作。首先,您将建立一个概念证明的证明,表明该想法是可行的,但它在这一点上丢失了许多功能。下一步,您将采取进一步的概念证明,并创建一个正确的用户界面的工作资产。最后,你会添加一些更多的功能,使树看起来更逼真。当你完成了你就会明白烦恼好多了,也知道如何使用各种数学概念你的优势。软件要求:Houdini。
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