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3ds Max 2016 V-Ray渲染基础视频教程 - Pluralsight - Introduction to V-Ray for 3ds Max 2016
3ds Max 2016 V-Ray渲染基础视频教程
V-Ray is one of the leading industry-standard render engines, deeply embedded in production pipelines, spanning feature film to architectural visualization. It is sleek, efficient, and most importantly, a joy to work with once you are familiar with its extensive toolset. In this course, Introduction to V-Ray for 3ds Max 2016, you will learn how to streamline the process of learning V-Ray, boiling the toolset down to the most important concepts to get you up and running quickly. First, you will explore lighting solutions. Next, you will gain familiarity with only the most popular V-Ray materials. Finally, you will gain an understanding of how to effectively utilize the various GI render engines in V-Ray. Upon completion of this course, you will have the confidence to light, shade, and render scenes in 3ds Max using V-Ray. Software required: 3ds Max 2016, V-Ray 3.3.
V-Ray是一个主要的工业标准的渲染引擎,深深地嵌入在生产管道,跨越电影建筑可视化。它是圆滑的,高效的,最重要的是,一旦你熟悉了它的广泛的工具,工作的快乐。在这一过程中,对Vray的3ds Max 2016的介绍,你将学会如何简化学习V-Ray的过程,沸腾的工具到最重要的概念,让你快速建立和运行。首先,你将探索照明解决方案。接下来,你就只有最受欢迎的V-Ray材料熟悉。最后,您将了解如何有效地利用各种GI渲染引擎在V-Ray。完成此课程后,你将有信心的光,阴影,和使用V-Ray渲染3ds max场景。软件要求:3ds max 2016,V-Ray 3.3。
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