影视动画视频教程
模块: |
特效 |
软件: |
Houdini |
讲解: |
英文+无字幕 |
播放时长: |
2小时6分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
- |
马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation in Houdini
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation
Applied Houdini是一个生产质量导向系列由史蒂文·克尼丁创造,目前是一个高级刚性身体破坏/外汇技术总监在卢卡斯的工业光和魔术(案例一:星球大战故事,星球大战:原力觉醒,复仇者:奥创纪元)。受益于生产经验证的工作流程,同时也深入解释为什么事情按照他们的方式工作。最好的 - 每个视频挤满了实际的信息和脚注,而不是免费的谈话和死空间!
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One: A Star Wars Story, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
在Rigids I,我们将讨论如何结合记忆效率封装几何实例与Houdini的Bullet求解器的实现,以快速,轻松地创建超级复杂的sims!我们还将讨论刚体模拟如何工作的基本原理,包括约束,矩阵转换和其他关键属性。 Voronoi断裂以及该算法如何工作也被详细说明。最后,我们建造一个瀑布的瓷猪头粉碎在地上!
In Rigids I, we will talk about how to combine memory-efficient packed geometry instancing with Houdini's implementation of the Bullet solver to create super complicated sims quickly and easily! We will also talk about the fundamentals of how rigid body simulations work, including constraints, matrix transformations, and other key attributes. Voronoi fracturing and just how that algorithm works is also demonstrated in detail. Finally, we build to a waterfall of porcelain pig heads shattering on the ground!
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation
Houdini刚体模拟破碎特效视频教程 - Introduction to Rigid Body Simulation
|
|