影视动画视频教程
模块: |
建模 |
软件: |
3ds Max |
讲解: |
英文+英文字幕 |
播放时长: |
2小时38分钟 |
版权: |
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3ds Max硬表面模型建模技术视频教程 - Hard Surface Modeling Basics - Lynda
硬表面建模是关于设计人造物体:机器,车辆,工具,武器,等等。因为边角分明,表面通常是光滑的,有很多的机会去使用3ds马克斯的内置工具使您的建模过程更加高效。3DS MAX:硬表面建模基础知识可以帮助你学习的工具和技术,在这种情况下,高多边形网格模型,一个古老的深海潜水头盔和护肩尽快和有效的。您作为本课程的结果所产生的资产,可用于游戏,产品可视化,以及更多。加入Joel Bradley,他展示了如何建立你的环境,以最大的效率,并使用各种技术来执行最终的设计,包括样条建模,焊接,组件建模,挤压从原始对象,切割,和箱建模。另外,学习如何使用修改堆栈的力量和灵活性来完善你的硬表面模型。
Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Max’s built-in tools to make your modeling process more efficient. 3ds Max: Hard Surface Modeling Basics helps you learn the tools and techniques to model a high-poly mesh—in this case, an old deep sea diving helmet and shoulder guard—as quickly and efficiently as possible. The assets you produce as a result of this course can be used in games, product visualizations, and more. Join Joel Bradley as he shows how to set up your environment for maximum efficiency and use a variety of techniques to execute the final design, including spline modeling, welding, component modeling, extruding from primitive objects, cutting, and box modeling. Plus, learn how to use the power and flexibility of the modifier stack to refine your hard surface models.
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字幕.zip
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