影视动画视频教程
模块: |
绑定 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
2小时36分钟 |
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本帖最后由 cgfile 于 2017-8-7 23:36 编辑
Maya角色蒙皮技术视频教程 - Techniques for Effective Character Skinning in Maya
创建一个角色钻机仅仅是操纵过程的一半,而且很容易使用自动钻机。然而,将钻机连接到您的角色模型是具有挑战性的部分。在这个过程中,在玛雅文化遗址有效的人物皮肤技术,你将学习如何一个人形字符模型将绑定到玛雅的快速钻机,以证明蒙皮技术,有效地导致有吸引力的变形。首先,你将探索关节位置,以及在确定关节位置时要注意什么。接下来,您将发现一个工作流,它允许您创建一个功能完善的皮肤,同时看看如何扭曲关节。最后,您将深入到纠正混合形状,将适用于使变形有效地工作。在本课程结束时,你将有必要的知识,Maya中创造任何变形的理想造型。
Creating a character rig is only half the work of the rigging process, and easily done by using auto rigs. However, connecting a rig to your character model is the challenging part. In this course, Techniques for Effective Character Skinning in Maya, you'll learn how a humanoid character model will be bound to Maya’s quick rig to demonstrate a skinning technique that effectively leads to an appealing deformation. First, you'll explore joint placement and what to watch out for when defining your joints position. Next, you'll discover a workflow that allows you to create a perfectly functioning skinning, along with taking a look at how to twist joints. Finally, you'll dive into corrective blend shapes, which will be applied to make the deformation work efficiently. By the end of this course, you'll have the necessary knowledge to create any deformation on a desired pose in Maya.
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