Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程

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cgdream 发表于 2017-9-26 12:33:02 | 显示全部楼层 |阅读模式
游戏引擎视频教程
软件: Unity3D
讲解: 英文+无字幕
播放时长: 15小时36分钟
大小: 14.8GB
等级: 高级
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Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d


Info:
Dead Earth is a thrilling, first-person, action-survival game set in the modern post-apocalypse. As mankind's last hope,you'll traverse a fallen world ravaged by a lethal plague. Dive headlong into total chaos and destruction as you desperately search for Subject Zero, the first human to turn. This person, if they are still 'alive', could hold the key to unlocking a cure for the epidemic. The game presents players with a variety of dangerous environments where the fight for survival gets progressively more difficult as the story unfolds. The infection has manifested in a variety of terrifying ways, so you'll face a merciless set of enemies from enraged humanoids to total mutations whose origins are almost unrecognizable. Make sure you stockpile some extra ammo!
Training Features

Develop your own commercial-grade custom first person shooter, step-by-step, starting from a blank screen
Create your own missions that chain together different series of game events, unlock additional items and uncover new areas of the world.
Develop a complete first person arms/weapons management system with melee and ranged weapon support.
Use state machine behaviors and animation curves to drive game logic.
Dive deep into the development of a robust and extensible artificial intelligence system that synchs with your characters' animations.
Design smart NPCs for your game who can interact with their world in very realistic ways.
BUIld an in-game inventory system for players to manage their weapons, ammo, health boosters, mission items, and more.
Assemble fully interactive worlds with working doors, elevators, cabinets and drawers.
Learn how to use scripted events to drive your story line forward.
Understand fundamental concepts in the field of game AI, like navigation and path-finding, state machines, animation state machines, and more.
Find out how to import and animate multiple characters in less time using humanoid re-targeting
Use Unity 5's new Retained Mode UI to create custom interfaces for health bars, ammo, inventory items, and more.
Develop your own audio log system for delivering storytelling elements.
Use a combination of Umbra and custom technology to accelerate real-time lighting and shadows in graphics intensive scenes.

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d

Unity 3d开发第一人称动作游戏《Dead Earth》关卡设计视频教程 - Level Design in Unity 3d


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abudesk 发表于 2018-5-12 14:04:37 | 显示全部楼层
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q931521969 发表于 2018-5-9 09:07:14 | 显示全部楼层
多谢楼主分享
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ghjkl 发表于 2018-4-21 08:44:46 | 显示全部楼层
多谢楼主分享
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wennine7456 发表于 2018-4-16 11:26:20 | 显示全部楼层
3d开发第一人称动作游戏
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chelsea1 发表于 2018-4-15 09:19:39 | 显示全部楼层
山东省               
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q931521969 发表于 2018-4-13 09:11:33 | 显示全部楼层
多谢楼主分享
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wdhywzzc 发表于 2018-3-18 20:18:43 | 显示全部楼层
膜拜外国大神,66666666
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fingican 发表于 2018-3-8 11:14:32 | 显示全部楼层
好人一生平安
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wennyanson 发表于 2018-2-24 10:22:53 | 显示全部楼层
好东西,谢谢楼主辛苦分享!感谢楼主
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beanpect 发表于 2018-2-24 02:29:25 | 显示全部楼层
35#
cahuzi2000 发表于 2017-10-27 11:21:08 | 只看该作者
这是什么版本的unity教学?
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beanpect 发表于 2018-2-23 23:01:36 | 显示全部楼层

厉害厉害厉害厉害厉害厉害厉害厉害
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beanpect 发表于 2018-2-23 23:01:08 | 显示全部楼层

厉害厉害厉害厉害厉害厉害厉害厉害
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原则第一 发表于 2018-2-8 12:57:31 | 显示全部楼层
好棒的教程啊。谢谢分享
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