影视动画视频教程
模块: |
渲染 |
软件: |
Cinema 4D |
讲解: |
英文+无字幕 |
播放时长: |
10小时 |
版权: |
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Arnold 5终极渲染视频教程 - The Ultimate Introduction to Arnold 5 for Cinema 4D
如果你一直关注我们的mographplus.com,我们公布了“介绍阿诺德4D影院“大约两年前,并已更新课程以来,但在阿诺德5的发布,所有的新功能和改进,它所带来的,我们决定记录一个全新的课程,致力于阿诺德5。
首先,我告诉你在哪里找到不同的阿诺德工具和功能4D影院内,走你通过一般工作流程,以获得您的工作与阿诺德内部电影4D。
采样和射线深度,你应该熟悉与阿诺德工作时最重要的原则,那就是为什么我们讨论综合在46分钟和7节课,我们确保你理解的核心原则,然后移动到更一般的话题,灯光和阴影。
If you have been following us at MographPlus.com, we have released our “Introduction to Arnold for Cinema 4d” about two years ago, and have been updating that course ever since, but after the release of Arnold 5 and all the new features and improvements that it brings, we decided to record a whole new course dedicated to Arnold 5.
First I show you where to find different Arnold tools and functions inside cinema 4d, and walk you through the general workflow to get your job down with Arnold inside Cinema 4d.
Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 46 minutes and in 7 lessons , we make sure you comprehend the core principles before moving on to more general topics like lighting and shading .
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