影视动画视频教程
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Maya |
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绝对经典—MAYA高级绑定技术The Art of Rigging-cgtoolkit --第二部分
《The Art of Rigging》是3本为一套由专业技术人员讲解maya使用技巧和练习的系列教材。这本书与同类的其他书籍相比,不仅在封面设计和整体布局方面非常的讲究,更为重要的是书中的重点放在了如何搭建一个真实的角色这样一个主要的概念上。
书中还介绍了角色搭建过程在整个动画制作的流程中所起到的重要作用。该书所阐述的观点非常的独特,而且包含了众多最新的角色搭建技术。
Chapter Two | Squash and Stretch
Squash and Stretch - 01 - Stretchy Joint Chain (MEL Expression)
In this tutorial, Kiaran will introduce the concept of a stretchy joint chain. Users will be shown how to use a MEL expression in conjunction with a distance measure tool to create a joint chain that will stretch.
Running time 08:19min
Squash and Stretch - 02 - Stretchy Joint Chain (Utility Nodes)
This tutorial will act as an introduction to utility nodes. Users who are unfamiliar with utility nodes will be shown how to simulate the MEL expression from the previous video using only utility nodes. No MEL expressions or measure tools are used.
Running time 10:20min
Squash and Stretch - 03 - Stretchy Joint Chain (cgTkStretchyIk.mel)
This tutorial demonstrates how to use the cgTkStretchyIk.mel script. This script will enable setup artists to create a utility node-based stretchy IK chain with the click of a button.
Running time 09:09min
Squash and Stretch - 04 - Rigging a Stretchy Spine
This tutorial demonstrates the process of creating a stretchy IK/FK spine rig. This spine setup uses a stretchy spline IK solver and a MEL expression to control the twisting motion.
Running time 17:35min
Squash and Stretch - 05 - MEL: The Creation of cgTkStretchyIk.mel
The second MEL demonstration covers the creation of the cgTkStretchyIk.mel script. In this videos, users are introduced to a multiple procedure script file that utilizes vector data types and basic vector maths to create a stretchy joint chain.
Running time 16:10min
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