学习如何将角色概念从粗略草图发展到最终渲染,使用Blender进行3D建模和渲染,使用Photoshop进行最终后期制作。这场由艺术总监兼视觉开发艺术家Francesco Guarini举办的3.5小时研讨会非常适合中级艺术家,尽管初学者可以很容易地学习并享受Blender的一些基础知识。
Learn how to develop a character concept from a rough sketch to a final render, using Blender for the 3D modeling and rendering and Photoshop for the final post-production work. This 3.5-hour workshop by art director and visual development artist Francesco Guarini is ideal for intermediate artists, though beginners can easily follow along and enjoy some Blender basics.