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Maya角色高级绑定动画技术教程 - 1 2 3 (全集)【百度网盘】

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影视动画视频教程
模块: 绑定 动画 综合流程 
软件: Maya 
讲解: 英文+无字幕
播放时长: 超过9小时
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中文名: Maya角色高级绑定动画技术教程 - 1、2和3
英文名: Rigging for Feature Animation and Skinning for Feature Animation
资源格式: 光盘镜像
简介:



全名:MAYA角色搭建动画技术教程之1 —— Fahrenheit Digital RIGGING FOR FEATURE ANIMATION - part One of a three patr series

官方网址:/http://www.fahrenheitdigital.com/dvds/rigging/feature-animation-rigging-dvd.php
讲师:Aaron Holly
课时:超过9小时
这是MAYA角色搭建动画技术系列教程的第一部,全套3部。
教程是Maya动画、角色搭建技术、骨骼绑定、CG艺术方面极具全面的专著教程.全面的技术层面讲解rig技法应用于Alias Maya之上。这张DVD高清晰视频教学包括了9小时高质量教学、共52个视频文件、也包括了场景文件、以及大量的用户MEL scripts脚本。
教程独特介绍了如何使rigging在动画管线中起作用。涵盖了艺术家和动画师的rigging技术的必备知识。寄希望于这张DVD教程来提高rigging方面的 Maya技术,或通过对这视频教程的学习来成为一名RIGGING技法完善的CG艺术家。让我们开始通向RIGGING艺术路!
本教程由著名动画家Aaron Holly讲解,他是一位迪斯尼角色动画师,参与多部电视动画制作!本教程Aaron Holly全面的讲述Rigging的技法.从角色的头部到脚趾动画.每个章节都对RIGGING的技术都全面而完成.不遗漏一点Rigging技法.
Drawing on years of production experience in various studios, Aaron guides you through the tools & techniques to rig a character typical of major Feature Animation studios completely, from head to toe.
Every chapter is complete and thorough, making sure that no step or information is skipped or glossed over. You will gain a complete and thorough understanding of the underlying concepts & tools of Rigging for Feature Animation.

Rigging for Feature Animation provides complete and thorough training for anyone interested in learning these tools & techniques for the first time and is equally valuable to those looking to add to their arsenal of techniques.
Over 9 hours of lessons.
教程内容如下:
* 01: Bridging the Gap from 2D to 3D
* 02: Introduction to Rigging
* 03: Stretchy Spline IK Spine
* 04: Stretchy FK "Ribbon" Spine
* 05: Sternum & Clavicles
* 06: Scapula with Conditional Rotations
* 07: Building Rigs Using MEL - Part 1
* 08: FK-IK Arms
* 09: Auto-Clavicle Rig
* 10: Stretchy IK Legs
* 11: Building Rigs Using MEL - Part 1
* 12: Hands & Fingers
* 13: Building Rigs Using MEL - Part 3
* 14: Feet & Toes
* 15: "Ribbon" Neck Rig & Head Joint
* 16: Animation Controls
* 17: Final Hierarchy - Putting It All Together
* 18: Animation GUI Using MEL
SYSTEM REQUIREMENTS
* DVD-ROM (Mac/PC only)
* Microsoft? Windows? XP/Windows? 2000 Professional
* Apple? Mac? OS X 10.2 or later
* 512MB RAM (1GB RAM recommended)
* 1280 x 1024 display (recommended)
* Quicktime 7





关于讲师:Aaron Holly
Aaron Holly现为Tippett Studio特效艺术公司的主管,参与Light + Magic,ESC Entertainment公司,“梦工厂”电影制作公司,迪斯尼动画公司的商业作品制作!
有关作者的更多简介见:/http://www.fahrenheitdigital.com/bios/aaron.php
Aaron Holly has worked as a Character Technical Director at Tippett Studio, Industrial Light + Magic, ESC Entertainment, DreamWorks Animation & currently Disney Feature Animation. Aaron has also taught at the Academy of Art University and continues to lecture.



全名:MAYA角色搭建动画技术教程之2 —— Fahrenheit Digital Skinning For Feature Animatin - part two of a three patr series

官方网址:/http://www.fahrenheitdigital.com/dvds/rigging/feature-animation-skinning-dvd.php
讲师:Aaron Holly
课时:超过9小时
这是继MAYA角色搭建动画技术教程之1 Fahrenheit Digital RIGGING FOR FEATURE ANIMATION后的第二部角色搭建动画技术,是对它的完美补充。全套3部。
教程是Maya动画、角色搭建技术、骨骼绑定、CG艺术方面极具全面的专著教程.全面的技术层面讲解skinning技法应用于Alias Maya之上。这张DVD高清晰视频教学包括了10小时高质量教学、共41个视频文件、也包括了场景文件、以及大量的用户MEL scripts脚本。
教程独特介绍了如何使skinning在动画中起作用。涵盖了艺术家和动画师的skinning技术的必备知识。本教程由著名动画家Aaron Holly讲解,他是一位迪斯尼角色动画师,参与多部电视动画制作!本教程Aaron Holly全面的讲述skinning的技法.寄希望于这张DVD教程来提高skinning方面的Maya技术,或通过对这视频教程的学习来成为一名skinning技法完善的CG艺术家。让我们开始通向动画艺术路!



Starting with 2D Animation as a reference plus a solid understanding and application of Deformations, Aaron uses out-of-the-box Maya tools and production tested techniques to cover all aspects of Skinning & Deforming a character without sacrificing the speed and interactivity that is essential for Feature Animation production.
Every chapter is complete and thorough, making sure that no step is skipped and no information glossed over. This lesson provides a complete and thorough explanation of the underlying concepts & tools of Skinning for Feature Animation.
Skinning for Feature Animation provides complete and thorough training for anyone interested in learning these production caliber tools and techniques for the first time as well as those looking to add to their existing knowledge.
Over 9 hours of lessons.



教程内容如下:
* 01: A Look At 2D "Deformations"
* 02: Introduction to Smooth Skinning & Editors
* 03: Introduction to Deformers
* 04: Upper & Lower Arms - "Deformable Rigs"
* 05: Legs - more "Deformable Rigs"
* 06: Initial Smooth Skin & Weighting
* 07: Pectorals Pt. 1 - Blendshapes on Ball Joints
* 08: Pectorals Pt. 2 - Influence Object & Deformation "Relaxation"
* 09: Arms - Blendshapes
* 10: Trapezius - "Compression Rigs"
* 11: Lats - more "Compression Rigs"
* 12: Buttocks - Volume Preservation
* 13: Hands & Fingers - "Smear" Deformations
* 14: Feet & Toes - "Smear" Deformations
* 15: Final Deformation Fixes
* 16: Loin Cloth - Animator Driven Dynamics
SYSTEM REQUIREMENTS
* DVD-ROM (Mac/PC only)
* Microsoft? Windows? XP/Windows? 2000 Professional
* Apple? Mac? OS X 10.2 or later
* 512MB RAM (1GB RAM recommended)
* 1280 x 1024 display (recommended)
* Quicktime 7




关于讲师:Aaron Holly
Aaron Holly现为Tippett Studio特效艺术公司的主管,参与Light + Magic,ESC Entertainment公司,“梦工厂”电影制作公司,迪斯尼动画公司的商业作品制作!有关作者的更多简介见:
/http://www.fahrenheitdigital.com/bios/aaron.php
Aaron Holly has worked as a Character Technical Director at Tippett Studio, Industrial Light + Magic, ESC Entertainment, DreamWorks Animation & currently Disney Feature Animation. Aaron has also taught at the Academy of Art University and continues to lecture.




第三部
全名:MAYA角色搭建动画技术教程之3 —— Fahrenheit Digital FACIAL RIGGING FOR FEATURE ANIMATION - part Three of a three patr series
官方网址:/http://www.fahrenheitdigital.com/dvds/rigging/facial-rigging-dvd.php
讲师:Aaron Holly
原版1DVD
这是MAYA角色搭建动画技术系列教程的第三部,最后一部。


Completing the Feature Animation Series, this DVD teaches various tools and techniques for creating the controls & flexibility necessary for animators to create the broad range of expressiveness essential to Feature Animation.
Starting with a set of 2D pose test drawings as our target reference, this tutorial covers two basic approaches for tackling the controls & deformations on a characters face: Direct or Joint-Based and Blendshape-Based Deformations. In the end both methods are essentially combined to create a face with direct deformers riding on top of blendshapes, allowing the maximum animator flexibility & control without sacrificing speed.
教程内容如下:
* 01: A Look At 2D Facial "Deformations"
* 02: Basic Head & Face Joint Rigging
* 03: Adding Secondary Facial Rigging
* 04: Mouth Controls
* 05: Distance-based Deformations
* 06: Eyes
* 07: Tongue, Teeth & Gums
* 08: Blendshapes - The Basic System
* 09: Connecting The Head
* 10: "Best of Both Worlds"
* 11: Facial "Smear" Controls
* 12: Rigging Dynamic Hair
* 13: Facial GUI & Animation Controls
* 14: Facial Pose Test


SYSTEM REQUIREMENTS
* DVD-ROM (Mac/PC only)
* Microsoft? Windows? XP/Windows? 2000 Professional
* Apple? Mac? OS X 10.2 or later
* 512MB RAM (1GB RAM recommended)
* 1280 x 1024 display (recommended)
* Quicktime 7

关于讲师:
Aaron Holly has worked as a Character Technical Director at Tippett Studio, Industrial Light + Magic, ESC Entertainment, DreamWorks Animation & currently Disney Feature Animation. Aaron has also taught at the Academy of Art University and continues to lecture

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1052#
xman2008 发表于 2023-8-30 09:20:44 | 只看该作者

看起来不错
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1051#
yan9910x 发表于 2023-7-27 20:43:28 | 只看该作者
好东西!谢谢楼主
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1050#
xiekaijun0 发表于 2022-10-14 09:18:00 | 只看该作者
好资源,感谢分享~!
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1049#
DP4587 发表于 2022-2-25 10:09:46 | 只看该作者
好资源,感谢分享~!
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1048#
黑手黑手 发表于 2021-10-23 16:50:20 | 只看该作者
非常不错的教程 感谢了
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1047#
梦回大唐 发表于 2021-8-11 08:54:02 | 只看该作者
感谢楼主分享
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1046#
G无止境 发表于 2020-10-24 09:11:36 | 只看该作者
感谢,很好的绑定经典教程
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1044#
li257508 发表于 2019-10-17 12:19:42 | 只看该作者
地方第三方水电费
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1043#
paltrow 发表于 2019-9-14 03:42:45 | 只看该作者
谢谢楼主分享
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1041#
梁小倩 发表于 2019-5-18 17:38:16 | 只看该作者
很不错的呢
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1040#
wbblyy 发表于 2019-4-1 09:11:25 | 只看该作者
感谢分享啊~~~~~~~~
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1039#
wbblyy 发表于 2019-3-29 08:53:44 | 只看该作者
感谢分享啊~
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1038#
duhaishi 发表于 2019-3-26 23:38:21 | 只看该作者

6666666666666666
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