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Blender+Painter武器枪支建模贴图渲染教程 – The Ultimate Weapon Course - Udemy
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在本次培训中,我们将了解创建科幻资产的过程。我们将以视频游戏狙击手的创建为例。
In this training we will discover the process of creating science fiction assets. We will take as example the creation of a sniper for video game.
本培训将让您了解完整的工作流程,并了解这两种软件的功能。
This training will allow you to discover a complete workflow and discover features of both software.
本培训分为7章,将遵循创建基本形式、纹理和导入游戏引擎的过程。
This training is divided into 7 chapters that will follow the process of creating the basic forms to texturing and importing into a game engine.