影视动画视频教程
模块: |
贴图 |
软件: |
Mari |
讲解: |
英文+中文字幕 |
播放时长: |
1h 32m |
版权: |
本资源来自互联网,仅供学习交流 |
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Digital Tutors - Transforming Robot Production Pipeline Volume 3: Truck Texturing
DT - 变形金刚制作流程第三部分卡车贴图绘制 Transforming Robot - Truck Texturing
播放时间: 1h 32m
发布日期: March 1, 2012
授课讲师: Eddie Russell
使用软件: MARI 1.4v2
在本教程中,我们将学习的过程中,我们改造机器人的纹理车辆形式。要开始,你应该知道,这门课程将专注于为您提供一个高层次一瞥在我的思维过程,在绘画的纹理,为我们的卡车资产。虽然我们不会将重点放在我们的纹理画每一个行程,我会走你的每一个步骤,演示技巧,以及提供深入了解的过程。在整个过程中,我们将揭示这个过程中有价值的信息,包括目标的几何形状画一个复杂的模型,使用灯光和屏蔽烤漆的质感,在难以到达的地方,并使用MARI1.4的分层的绘画unproject和项目工作流来创建贴花我们的车。完成此课程后,您将不仅知道如何为我们的卡车的纹理贴图画,但你也洞察画他们背后的思维过程。
In this tutorial we will learn about the process of texturing our transforming robot's vehicle form. To get started, you should know that this course will focus on providing you with a high level glimpse at my thought process in painting the textures for our truck asset. While we won't focus on painting every stroke of our textures, I will be walking you through each step, demonstrating techniques as well as providing insight into the process. Throughout this course, we will reveal valuable information about this process including targeting geometry for painting on a complex model, using lights and masking to paint texture in hard to reach places, and using MARI 1.4's layered painting unproject and project workflow to create decals for our vehicle. After completing this course, you'll not only know how the texture maps for our truck were painted but you'll also gain insight into the thought process behind painting them.
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