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Maya 和 Silo飞机建模与贴图技术教程 - Aircraft Modeling and Texturing Techniques in Maya and Silo - Digital Tutor
教程大小:2.28GB
播放时长:4小时2分钟
教程级别:高级
项目文件:包含
使用软件:Maya 2013, Photoshop CS6, Silo 2.2, CrazyBump
你将学到什么
What you will learn
通过这一系列的教程中,我们将探讨如何建模,紫外线,质地轻,渲染和合成一个未来的军用车辆。使用细分曲面,我们会通过阻止了车辆的主要形态开始之前,我们则专注于更小的几何细节,及表面精加工。一旦我们很高兴与模型中,我们将进入玛雅,我们将采用全套UV的。这将允许我们把重点放在通过纹理页面添加更多的细节。与模型构建和质感,我们终于可以将注意力转移到照明场景,创造我们的最终渲染。本教程的目的是展示如何快速,一直到最终建立从概念高分辨率车辆呈现,同时分享大量的提示和快捷方式前进的道路。一旦完成那么我们可以采取在整个过程中的经验教训到未来的项目,有信心能够在短的时间内创造高品质的工作。
Through this series of tutorials we will explore how to model, UV, texture, light, render and composite a futuristic military vehicle. Using subdivision surfaces we will begin by blocking out the main shapes of the vehicle before we then focus on smaller geometry details, and surface refinement. Once we are happy with the model we will move into Maya where we will apply a full set of UVs. This will then allow us to focus on adding more details through the texture pages. With the model built and textured we can finally turn our attention to lighting the scene and creating our final render. The aim of this tutorial is to show how to quickly create a high resolution vehicle from concept right through to final render while sharing lots of tips and shortcuts along the way. Once completed we can then take the lessons learned throughout this course onto future projects, confident in being able to create high quality work in a fraction of the time.
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