影视动画视频教程
模块: |
动画 角色设计 |
软件: |
Cinema 4D Maya Cinema 4D Maya |
讲解: |
英文+无字幕 |
播放时长: |
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版权: |
本资源来自互联网,仅供学习交流 |
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角色动画基本原理教程 - Fundamentals of Character Animation: Locomotion - Lynda
使用软件: Maya、CINEMA 4D
获得角色走路是一回事;为添加角色散步是另一回事。但它不是不可能的,它不是具体的软件。事实上,在这个过程中,运动技术适用于动画的任何风格:2D或3D,手绘或数字。您需要携带的唯一一件事就是个性。乔治MAESTRI展示了如何使你的性格走,跑,跳和与风格,并巧妙地待着的故事。
Getting characters to walk is one thing; adding character to a walk is another. But it's not impossible and it's not software specific. In fact, the locomotion techniques in this course apply to any style of animation: 2D or 3D, hand-drawn or digital. The only thing you need to bring is personality. George Maestri shows how to make your character walk, run, and skip with style, and subtly move the story along.
Topics include:
Animating the lower and upper body, arms, and legs
Adding weight
Adjusting timing and gait
Starting and stopping walks
Adding personality
Animating runs and skips |
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