影视动画视频教程
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建模 |
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ZBrush |
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英文+无字幕 |
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Zbrush照片级逼真男性3D模型+教程 - Photorealistic Male Model + Tutorial
欢迎来到从Ten24的照片般逼真的男模教程。我们\'已经花了很多时间和精力试图创造一些真正特别的你。每个已经采取谨慎措施,以在网络上创建最现实,最完整的人类的车型之一。我们希望你喜欢本教程并继续使用模型做一些伟大的工作。
Welcome to the photo-realistic male model tutorial from Ten24. We\'ve spent a lot of time and effort trying to create something really special for you. Every care has been taken to create one of the most realistic and complete human models on the web. We hope you enjoy the tutorial and go on to do some great work using the model.
Artist: Rafael Grassetti / James Busby
Description:
• Model + 2 Hour Video Tutorial
• Character Model ZTool
• Lightwave scene and model files
• OBJ objects
• Full resolution 4098 x 4098 textures
• Manufacturer: Ten 24
• Language: English
• Video codec: QuickTime
• Duration: 2 hours
教程章节:
Tutorial Chapters:
Chapter 01: Texture Projection (Effective techniques for projection photographic textures on the body mesh)
Chapter 02: Projecting the Head Textures (Using high resolution texture reference to project and bake the head)
Chapter 03: Combining Baked Maps (How to combine a series of Baked out Photographic textures using lighting masks)
Chapter 04: Zbrush texturing (Using Zbrush to clean up textures and remove seams and unwanted distortion)
Chapter 05: Hair (Creating a realistic hair texture)
Chapter 06: Bump maps (Techniques used to extract high resolution distortion free bump maps from colour maps using Photoshop)
Chapter 07: Subdermal and Epidermal (Way to extract both sub-dermal and epidermal texture maps for use in the skin shader)
Chapter 08: Skin shading and lighting setup (Setting up the simple skin shader in Lightwave using the maps generated in the previous chapters)
Chapter 09: Specular and gloss maps (Creating specular reflection and gloss maps in Photoshop)
Chapter 10: Render and Post processing (Setting up and rendering the final image and post processing in Photoshop)
This ISO file contains the following folder structure:
<Lightwave Files> Lightwave scene files and models
<OBJ Files> OBJ format models for use in software other than Lightwave
<Ref> Reference images
<Renders> Body final renders
<Textures> High resolution JPG textures
<Tutorial Videos> HD Quicktime Tutorial video chapters
<Ztool> Zbrush model
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