它涵盖了如何建立双音光角度的着色器,将其应用到一个字符,以及如何添加插件的纹理融入其中。
It covers how to set-up 2-tone light angled shaders, apply them to a character, and also how to add plug textures into them.
本教程假设你已经有Maya基础,并且可以围绕软件进行导航。也需要纹理的Photoshop的基本认识。
This tutorial assumes that you already have an understanding of Maya and can navigate around the software. A basic understanding of Photoshop is also required for texturing.