影视动画视频教程
模块: |
建模 |
软件: |
ZBrush Photoshop ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
2小时 36分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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使用软件:ZBrush 4, Photoshop CC
播放时长:2小时 36分钟
教程大小:7.5 GB
项目文件:包含
视频格式:MP4
视频尺寸:1920×1080
想要个性发展观念,为电影和游戏行业?在这个过程中,概念艺术家Rayce鸟演示如何从你的想象力,生活的ZBrush和Photoshop的深处带来的生物。他将讨论草拟的想法在Photoshop中,与Dynamesh产生的基本形式,并添加细节的雕塑与在ZBrush工具的其余部分。然后,一旦动物是画,纹理,并点燃,Rayce将展示如何呈现出来,复合成一个场景,揭示了更多的人物背后的故事。
Want to develop character concepts for the film and game industries? In this course, concept artist Rayce Bird shows how to bring creatures from the depths of your imagination to life with ZBrush and Photoshop. He'll cover sketching out ideas in Photoshop, generating the basic form with Dynamesh, and adding details to the sculpture with the rest of the tools in Zbrush. Then, once the creature is painted, textured, and lit, Rayce will show how to render it out and composite it into a scene that reveals more of the story behind the character.
主题包括:
Topics include:
Sketching silhouette in Photoshop
Refining your character
Using ZSpheres to create basic anatomy
Adding to the anatomy with Dynamesh
Adding eyes, horns, fingers, and clothes
Coloring, shadowing, and texturing the model
Using the Transform tools
Lighting and rendering the creature
Compositing in Photoshop
Color correcting and adding noise to the scene
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