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In this 4.5 hour course, I will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character’s cloth. I will discuss the characteristics of cloth and show you my technique on adding fabric details. You will also gain knowledge on building armor with wear and tear just like you see in video games and movies. Main tools that will be used are Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Masking, and Transformation tools.
在这4.5小时的课程,我将向你展示如何使用ZBrush的画笔创造出可信的肌肉结构和解剖。然后你可以到雕刻褶皱和皱纹为你的角色的布。我将讨论布的特点,并展示了我的技术,增加织物细节。你也会获得关于建筑盔甲的知识,就像你在视频游戏和电影中看到的一样。主要工具将使用DynaMesh,提取工具,图层,变形,面板的循环,PolyGroup,掩蔽,和转换工具。
By the end of this course, you will be able to create your very own 3D character from scratch. Have fun!
通过本课程,你将能够从头开始创建你自己的3 d角色。玩得开心!
下载链接:
Gumroad - 3D Character Creation Sculpting in Zbrush.zip
(92.51 KB, 下载次数: 93, 售价: 10 金钱梦币)
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