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Lynda - Using Vray RT in Production Rendering
Find out how to use V-Ray RT as a bona fide production renderer in 3ds Max, even in a compositing-based pipeline. V-Ray RT has caught up to the standard production renderer in Max, with an engine that can take advantage of CPU and GPU processing; it’s no longer just a tool for quick preview renders. This course shows how to set up V-Ray RT as an ActiveShade renderer and start adding geometry and cameras, creating animations, applying materials and lighting, and adjusting render settings for a professional-looking, efficient render in 3ds Max. Brian Bradley teaches all these techniques as he progresses through a mini-project, concluding with a brief chapter on compositing your final render in After Effects. The examples help show how V-Ray RT can be put to use in a simplified real-world production scenario, where speed and flexibility are equally important.
了解如何使用V-Ray RT在3ds Max善意生产的渲染,甚至在一个合成的管道。V-Ray RT已经赶上了最高标准生产的渲染,一个引擎,可以利用CPU和GPU的处理;它不再只是一个快速预览工具呈现。本课程介绍如何设置V-Ray RT作为着色渲染和开始添加几何和摄像机,创建动画,应用材质和灯光,渲染和调整专业设置,高效的渲染3DS Max布瑞恩布拉德利教这些技术,他通过一个小项目,并对合成你的最后的渲染一个简短的章节后的影响。的例子有助于说明V-Ray RT可以使用简化的实际生产情况,在速度和灵活性是非常重要的。
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