影视动画视频教程
模块: |
建模 |
软件: |
3ds Max |
讲解: |
英文+无字幕 |
播放时长: |
6小时45分钟 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
下载链接: |
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3ds Max建模基础视频教程 - 3ds Max Modeling Fundamentals - Pluralsight
本课程将使用基于项目的方法,因为它涵盖了建模的基础知识,一些最常用的工具,以及一些最好的节省时间的技巧和技巧,当涉及到3ds Max的建模。
This course will use a project-based approach as it covers the basics of modeling, some of the most commonly used tools, and some of the best time-saving tips and techniques when it comes to modeling in 3ds Max.
在本课程中,3ds Max建模基础知识,您将学习大量的提示和技巧,以及一些最常用的3ds Max工具的基础,所有这些都是基于项目的方法。首先,您将从查看您可用的各种类型的几何图形开始,您将学习如何将模型组织成层次结构,保持场景清洁和高效。接下来,您将看到几个建模工具,包括多边形建模工具,如Extrude和Swift Loop工具,用于添加分辨率,样条建模技术以创建平滑曲面,以及许多其他工具和技术。最后,您将看看使用平滑或细分工作流程,并使用修改器来帮助塑造模型。看完本课程后,您将更好地了解这些工具如何协同工作,您将能够创建自己的建模解决方案,并提出一个适合您的工作流程。
In this course, 3ds Max Modeling Fundamentals, you'll learn plenty of tips and tricks and the fundamentals of some of the most commonly used tools for 3ds Max, all taught in a project-based approach. First, you'll begin by looking at the various types of geometry available to you, and you'll learn how to organize your model into hierarchies and keep your scene clean and efficient. Next, you'll take a look at several modeling tools including polygon modeling tools like Extrude and the Swift Loop tool for adding resolution, spline modeling techniques to create smooth surfaces, and many other tools and techniques as well. Finally, you'll take a look at using a smoothing or subdivision workflow and use modifiers to help shape your models. After watching this course, you'll have a better understanding of how these tools work together, and you'll be able to create your own modeling solutions and come up with a workflow that's comfortable for you. |
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