影视动画视频教程
模块: |
灯光 渲染 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
3小时51分钟 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
下载链接: |
点击查看 【注意:先查看链接是否有效,有效再购买密码;失效请加微信:284487540申请更新】 |
马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
Maya 和 Arnold影视级灯光渲染视频教程 - TRex lookDev and lighting with Maya and Arnold - The Gnomon Workshop
在这个标题,Charles Chorein分享他的生产经验证的方法在Maya和Arnold创建lookDev和照明场景。在整个课程中,他深入研究各种技术,允许高品质的CG元素与现场动作背景的集成;特别是动画T-Rex。他从一个灰色的转盘开始,调整灰色,铬和白色球体以提高集成度,然后深入到Arnold的全局设置,skyDome和区域灯。 Charles演示了使用alShader的TREX与各种地图,并完成照明,因为他评估动画。最后的结果是合成在Nuke其中美,阴影和反射层被调整,因为Charles增加微妙的色差,重新平衡多光,并用相机抖动完成拍摄。对于那些有兴趣学习生产技术的照明CG元素为电影的实时动作,这个标题提供宝贵的知识从有经验的CG主管。
In this title Charles Chorein shares his production proven methodology to create a lookDev and lighting scene in Maya and Arnold. Throughout the lesson, he delves into various techniques that allow for the high-quality integration of CG elements with live-action backgrounds; specifically an animated T-Rex. He begins with a grey shaded turntable, adjusts the grey, chrome and white spheres to improve integration, then delves into Arnold's global settings, skyDome and area lights. Charles demonstrates the use of the alShader for the TRex with various maps and finalizes the lighting as he evaluates the animation. The final result is composited in Nuke where the beauty, shadow and reflection layers are adjusted as Charles adds subtle chromatic aberration, rebalances the multiLight and finalizes the shot with camera shake. For those interested in learning production techniques for lighting CG elements into live-action for film, this title provides valuable knowledge from an experienced CG supervisor.
百度网盘下载地址:
解压密码:www.cgdream.com.cn |
|