影视动画视频教程
模块: |
综合流程 |
软件: |
3ds Max Mudbox ZBrush Photoshop 3ds Max Mudbox Topogun ZBrush Photoshop |
讲解: |
英文+中文字幕 |
播放时长: |
4h 29m |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Runtime: 4h 29m
Level: Advanced
Software used: 123D Catch, TopoGun 2, 3ds Max 2013, UVLayout, Mudbox 2013, Photoshop CS6, Zbrush 4R4
在本教程中,我们将学习如何创建一个非常详细的再现了一个对象,从创建一个简单的扫描,用自己的相机。
In this tutorial we will learn how to create a highly-detailed reproduction of an object, starting from a simple scan created with your own camera.
我们便开始拍摄几个图像的鞋,我们将这些图像加载到123D捕捉,这将计算这些图像(使用云计算系统),在几分钟之内创建一个完整的扫描模式的鞋。
We will start shooting several images of a shoe and we'll load those images into 123D Catch, which will compute those images (using a cloud computing system) and creates a complete scanned model of the shoe in a few minutes.
在那之后,我们会从扫描模型重塑整个鞋。我们将使用为基础的组合是Topogun建模部分,3ds Max中建立完整的模型,所有不同部分的鞋。
After that, we'll remodel the entire shoe starting from the scanned model. We will be using a combination of TopoGun for the base modeling part, and 3ds Max for the creation of the complete model and all the different pieces of the shoe.
稍后我们将进入Mudbox中,我们将在那里投影扫描细节之上的新的清洁网和使用这些细节为导向参考。我们将继续在ZBrush中添加的所有细节,如皱纹,拆线,徽标和本教程的最后部分。
Later on we'll go into Mudbox where we'll project the scanned details on top of the new clean mesh and use those details as guide reference. we'll proceed with the final parts of the tutorial in ZBrush adding all the fine details such as wrinkles, stitches, logos and more. |
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