影视动画视频教程
模块: |
材质 贴图 |
软件: |
Maya |
讲解: |
英文+无字幕 |
播放时长: |
1 hrs. 4 min |
版权: |
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Maya拓扑工具技巧 - Modeler's Toolbox Topology Tips
1 hrs. 4 min. | November 1, 2011 | Maya2012 | Author: Justin Marshall
在本教程中,我们将覆盖A系列的经验教训,讨论一些我们面临的问题,在我们的模型thetopology时。我们的模型的拓扑结构或边缘流的原因有很多importantconsideration。在对这些经验教训的过程中,we'lllook拓扑结构可以如何影响我们的模型的形状。我们将着眼于offinding和清理的n边形和三角形的方式。我们还谈thetopology如何影响我们的模型的平滑和边缘,和动画anddeformation多少取决于良好的拓扑。在werecreated本教程中,以解决学生的具体问题的经验教训,许多人不得不处理的topologyof他们的模型,所以希望你就可以拿起几个小技巧添加toyour Modeler的工具箱
In this tutorial, we'll cover aseries of lessons to discuss some of the issues we face when dealing with thetopology of our models. The topology or edge flow of our models is an importantconsideration for many reasons. Over the course of the these lessons, we'lllook at how topology can affect the shape of our models. We'll looks at ways offinding and cleaning up n-gons and triangles. We'll also talk about how thetopology affects smoothing and edges of our models, and how much animation anddeformation depends on good topology. Many of the lessons in this tutorial werecreated to address specific issues students have had in dealing with the topologyof their models, so hopefully you'll be able to pick up a few tips to add toyour Modeler's Toolbox
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