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Digital Tutors - Mudbox 2014 逼真的人嘴巴雕刻 - Sculpting Human Mouths in Mudbox | 796.03 MB
39m 43s | Beginner | Software used: Mudbox 2014
What you will learn
人的口腔是最灵活和对人体的表达部位之一。而且每个人的嘴是不同的。所以,当我们的建筑和雕刻的口中,我们的角色,我们要创建同一类型的个性,同时还秉承了一些常见的结构元素。
The human mouth is one of the most flexible and expressive parts of the human body. And every one's mouth is different. So when we are building and sculpting the mouths of our characters we want to create the same type of individuality while still adhering to some common structural elements.
在本 Mudbox教程中,我们将在这些基本的嘴线条和形状的,观看雕塑一个人的嘴。我们将开始使用抓斗工具阻止了整体成交量。我们会开始,定义区域的嘴唇像唇红才清洁拓扑重建网格。
In this Mudbox tutorial we will go over those basic mouth lines and shapes to watch for when sculpting a human mouth. We'll start by using the Grab tool to block out the overall volume. We'll begin to define areas of the lips like the Vermilion Border before rebuilding the mesh with cleaner topology.
我们还将讨论有关详细的几何形状非常接近在一起,像嘴唇,冻结等技术,使我们能够与这些领域重叠。我们会完成了最后的细节加入的嘴唇和周围的肉。
We'll also talk about detailing geometry that's extremely close together, like the lips, and techniques like Freeze that allow us to overlap those areas. We'll finish up by adding final detail to the lips and the surrounding flesh.
教程最后,你会口的结构有更好的理解,你就可以更舒适的人类角色的创建和雕刻嘴巴。
by the end of the training, you'll have a better understanding of the structure of the mouth and you'll be much more comfortable creating and sculpting mouths for your human characters.
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