Softimage建模教程 - Introduction to Modeling in Softimage | 2.0GB
Duration 3h 25m
Difficulty Level Beginner
Project Files Included
Software used
Softimage 2014
What you will learn
在此Softimage的教程中,我们将讨论2014年在Softimage中构建模型的基本知识。
In this Softimage tutorial we'll cover the basics of constructing models in Softimage 2014.
我们将开始,看着几何为您提供各类。您将学习如何组织成层次结构模型,并保持现场清洁和高效。我们还将看看几种建模工具,包括多边形工具,如增加分辨率挤压和分裂边缘时,阁楼和革命之类的工具来创建平滑的表面和表面。
We'll begin by looking at the various types of geometry available to you. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at several modeling tools, including polygonal tools like extruding and splitting edges for adding resolution, and Surface tools like loft and revolution to create smooth surfaces.
我们就来看看使用平滑工作流程和使用的变形,以帮助塑造我们的模型。我们不打算谈论Softimage的所有的建模工具,而是着眼的工具,你会找到最有用的,当你开始建模过程。一旦你有一个更好的了解这些工具如何协同工作,你就可以创建自己的建模解决方案,并真正拿出给你舒适的工作流程。
We’ll take a look at using a smoothing workflow and use deformers to help shape our models. We're not going to talk about all of Softimage’s modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you.
Partner
Tutor: Justin Marshall
1. Introduction and project overview 01:14
2. Introduction to polygons 08:08
3. Introduction to surfaces 07:36
4. Smoothing workflows 06:49
5. Hierarchy and workflow concepts 06:23
6. Project Overview 02:59
7. Setting up rotoscopes 05:13
8. Building the car body 12:24
9. Detailing the body 07:29
10. Building the tire with curves 04:58
11. Constructing the wheel from multiple pieces 08:52
12. Modeling the screw head 04:01
13. Completing the wheel 05:30
14. Adding the knobby tire tread 09:18
15. Building the springs 08:30
16. Modeling the car frame 06:36
17. Building the battery box 06:07
18. Modeling the spring connectors 06:10
19. Connecting the wheels and springs 06:22
20. Modeling the spoiler 07:02
21. Connecting the spoiler to the frame 05:07
22. Modeling the bumper 04:58
23. Adding the top cover 07:49
24. Adding the antenna 04:45
25. Blocking in the remote control 05:14
26. Modeling the controls 06:17
27. Creating the surface detail 06:09
28. Adding the switch 05:19
29. Deforming the remote 03:59
30. Adding the axles 03:25
31. Cleaning up the scene 03:59
32. Adding simple materials 07:54
33. Applying texture maps 09:16