What you will learn
在3ds Max建模快速入门5卷,我们将开始加强所有的概念,工具和技术,从以前的水平,并创建一个完整的角色。
In volume 5 of Quick Start to Modeling in 3ds Max, we'll begin reinforcing all of the concepts, tools and techniques from the previous levels and create a complete character.
我们还将讨论如何开始创造一些先进的控制回路,这将是至关重要的一个动画人物进行适当的变形,阻挡在我们的模型中的具体细节。我们将讨论如何打破造型人物的身体,头,头发和配件的大型任务。
We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for proper deformation of an animated character. We'll cover how to break down the large task of modeling a character's body, head, hair and accessories.
这些课程的设计应采取的序列,所以我们真的鼓励你继续本节开始前1至4卷。我们也鼓励您充分利用每个卷的分配遵循。这些任务将让你拿你学到的东西,这些工具和技术应用到自己的项目。
These courses are designed to be taken in sequence so we really encourage you to start with Volumes 1 through 4 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
Partner
1. Introduction and Project Overview01:07
2. Setting up reference images09:27
3. Understanding deformation09:58
4. Blocking in the lower torso12:49
5. Modeling the chest12:13
6. Modeling the back07:01
7. Modeling the shoulders15:31
8. Modeling the arms12:59
9. Finishing the arms08:32
10. Modeling the finger11:58
11. Duplicating the fingers08:42
12. Blocking in the deforming loops of the hand13:23
13. Filling in the gaps of the hand13:42
14. Finishing the hand17:26
15. Blocking in the hips10:36
16. Modeling the legs10:47
17. Modeling the shoe15:27
18. Creating the wrinkles of the pants10:03
19. Separating the shirt geometry11:02
20. Creating the wrinkles of the shirt09:56
21. Blocking in the eye10:40
22. Blocking in the loops of the mouth13:52
23. Connecting the loops of the face12:49
24. Blocking in the profile of the head13:11
25. Connecting the face and the skull12:15
26. Filling in the cheeks14:23
27. Modeling the lips10:23
28. Modeling the nose11:00
29. Connecting the head to the neck15:06
30. Modeling and attaching the ear11:25
31. Modeling the main hair mesh08:46
32. Finishing the main hair mesh15:57
33. Modeling the pony tail15:36
34. Modeling the accessories13:21
35. Modeling the eyebrows and eyelashes11:32