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3dsMax与 Zbrush游戏人物塑造建模教程
Digital-Tutors Creative Development Game Character Creation in 3ds Max and ZBrush
本教程是由Digital-Tutors机构出品的3dsMax与ZBrush游戏人物塑造建模教程,时长:8小时11分,
教程使用软件:ZBrush 4R2, 3ds Max 2012, Photoshop CS5, Mudbox 2012, Marmoset Toolbag 1.05 ,附工程源文件,作者:Fabricio Moreas ,官方发布时间:2012年7月1日,语言:英语。
Digital-Tutors Creative Development Game Character Creation in 3ds Max and ZBrush
In this tutorial we will learn how to create a highly detailed game character. Throughout these lessons we will look at the steps required to build a game character from scratch. We will start by using ZBrush to create a 3D sketch based on our character’s concept art. Along the way we will use 3ds Max to lay out our rr-sc.com UVs and create our texture maps. By the end of this tutorial you will have a solid understand of the workflows that are required to create a highly detailed game character.
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