循环渲染器是一个全新的渲染引擎内置到软件blender中。
Cycles is a brand new rendering engine built right into blender.
它的灵活,快速和高于一切:产生更逼真的效果。忘记一切,你知道搅拌机照明和渲染的游戏已正式更名;)
It’s flexible, fast and above all else: produces more realistic results. Forget everything you know about lighting and rendering in Blender… the game has officially changed ;)
在本教程中,你会学到:
In this tutorial you will discover:
内部的渲染和周期之间的区别
一些很酷的功能,周期
如何创建您的第一个周期呈现
使用灯光,材料,纹理和凹凸映射
我怎么做甜甜圈场景
The difference between the internal renderer and Cycles
Some of the cool features of Cycles
How to create your very first Cycles render
Using lights, materials, textures and bump mapping
How I made the donut scene