影视动画视频教程
模块: |
概念设计 |
软件: |
Maya ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
2小时 17分钟 |
版权: |
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下载链接: |
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Digital-Tutors – Creative Development Modeling Creature Concepts in Zbrush
ZBrush建模教程 生物概念角色设计建模教程
Duration: 2h 17m
Release Date: July 1, 2012
Author: Ryan Lim
Required Software: Maya 2012, ZBrush 4R3, Photoshop CS5, 3D-Coat 3.7
在本教程中,我们将初步设计的模型的建模工作流程以及概念绘画,雕刻,并提出了解。纵观这些教训,我们将了解如何创建一个可视化的概念形象,并在ZBrush的三维初步设计的模型,它变成的过程。我们将涵盖一切从理解概念转换DynaMesh,并创建一个客户端的演示图像。很多概念建模工作流程的提示,将包括在本教程中,它可以提高人的ZBrush的建模技能。
In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Throughout these lessons, we will understand the process about how to create a visual concept image, and turn it into a 3D maquette in ZBrush. We will cover everything from understanding the concept to converting it with DynaMesh, and create a presentation image for a client. A lot of conceptual modeling workflow tips will be covered in this tutorial, which can improve anyone's ZBrush modeling skills.
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