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运行时间: 5h 42m
发布日期: March 18, 2010
授课讲师: Justin Marshall
使用软件: CINEMA 4D
3D汽车模型是计算机图形学中的中流砥柱。有无数类型的选择和建设不同种类的几何他们提供了一个很好的锻炼。 CINEMA 4D提供了一个伟大的选择,建设汽车,并在整个教程中,我们将提出一些使用的劳斯莱斯。在这CINEMA 4D教程中,我们将使用一些箱的建模方法,建立主体的汽车。我们将谈论分离出来的面板,我们可以添加选择性地使用刀和拉伸的工具,如分辨率和细节。我们也将使用克隆对象,我们的车轮的辐条一样快速地创建复杂的模型。我们的建模完成后,我们会花一点时间添加材料和纹理,这样,到了最后,我们就来了一个漂亮的最终渲染我们的汽车。我们会接触到各种建模工具,不仅可以让你创建这个特殊的车辆,但更快速,更有效地建立你自己的汽车和硬表面模型。
3d car models are a mainstay of computer graphics. There are countless types to choose from and they offer a great exercise in building different kinds of geometry. CINEMA 4D offers a number of great options for building cars and throughout tutorial we'll put some of those to use building a Rolls Royce. In this CINEMA 4D tutorial, we'll use a number of box-modeling methods to build the main body of the car. We'll talk about separating out the panels and how we can add resolution and detail selectively using tools like the Knife and Extrude. We'll also cover the use of Cloner Objects to quickly create complex models like the spokes of our wheels. Once our modeling is completed, we'll spend a little time adding materials and textures so that, in the end, we'll come out with a nice final render of our car. We'll touch on a variety of modeling tools that will not only allow you to create this particular vehicle, but to build your own cars and hard surface models more quickly and efficiently.
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