游戏三维角色制作艺术三 - 3D Character Art for Games III - CGCircuit
2014-2-10 18:50 上传
教程大小:562MB
视频个数:9个
项目文件:包含
使用软件:Maya
教程说明:
本来我是想掩盖UV贴图和烘烤在这个视频为好,但我很快就意识到,低多边形建模值得自己的音量!
Tutorial Description:
Originally, I wanted to cover UV mapping and baking in this video as well, but I quickly realized that low polygon modeling deserves its own volume!
游戏三维角色制作艺术三 - 3D Character Art for Games III - CGCircuit
2014-2-10 18:50 上传
在这些视频中,我就去了如何使优化的网格,将工作做好的UV线布局,变形和法线贴图烘焙。虽然具体的软件使用不讨论,这里详细介绍了基础技能可以在任何地方使用。
In these videos, I'll go over how to make optimized meshes that will work well for UV lay out, deformation, and normal map bakes. Although specific software usage is not discussed, the foundation skills detailed here can be applied anywhere.
此外,也有免费的,一般的女模特完成英寸obj格式的UV。该模型是~3.5K三角形和演示了许多讨论的想法。
Also included is a free, generic female model complete with UVs in .obj format. The model is ~3.5k triangles and demonstrates many of the ideas discussed.
前提条件:
多边形建模的基本知识。具有高分辨率的源网格准备retopologize也将是有益的。
Prerequisites:
General knowledge of polygon modeling. Having a high resolution source mesh ready to retopologize would also be useful.
3D Character Art for Games III.txt(1.84 KB, 下载次数: 271)
2015-10-8 15:30 上传
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