影视动画视频教程
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Cinema 4D基础培训教程 - Cinema 4D R11.5 Essential Training - Lynda
9h 8m Beginner Dec 10, 2009
CINEMA 4D R11.5基础培训涵盖了所有起床,这个易于使用的3D应用程序中运行的重要步骤。设计师和作家伊恩·罗宾逊涵盖3D设计的基本要素,包括建模,动画,以及与其它设计工具的集成。伊恩探讨如何建立与CINEMA 4D的基本图元对象,以及如何使用光线,阴影和纹理给予深度的场景。他给出了正确使用的功能强大的动画工具,包括运动图形,推动三维设计发挥到极致。最后,伊恩介绍如何CINEMA 4D结合其他应用,如After Effects和运动。练习文件伴随着这个过程。
CINEMA 4D R11.5 Essential Training covers all the important steps to get up and running with this easy-to-use 3D application. Designer and author Ian Robinson covers the essentials of 3D design, including modeling, animation, and integration with other design tools. Ian explores how to build objects with CINEMA 4D's basic primitives, and how to use light, shadow, and texture to give depth to a scene. He shows the proper use of the powerful animation tools, including MoGraph, to push 3D designs to the limit. Finally, Ian covers how to combine CINEMA 4D with other applications like After Effects and Motion. Exercise files accompany this course.
Topics include:
Using Deformers to revise and refine an object
Creating and saving selections with selection tool sets
Applying textures and materials to a complete model
Exploring render settings for stills and animation
Introducing and manipulating particles and pyro clusters
Working with BodyPaint for a smooth final look
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