马上注册CG织梦网,结交更多CG好友,下载更多CG素材,让你轻松学习。
您需要 登录 才可以下载或查看,没有帐号?立即注册
QQ登录
x
使用软件:Houdini
播放时长:3小时19分钟
教程大小:2.66 GB
项目文件:包含
视频格式:MP4
视频尺寸:1920×1080
cmiVFX发布了第二录影为自己的品牌新三部分组成的系列霍迪尼FX仿真的实时运动。在这段视频中,我们会从我们在第1卷不放过通过继续建设我们的汽车装备数字资产开始。我们将通过增加更多的细节我们汽车钻机开始,我们将探索线速度和角速度。为了建立这种实时仿真的汽车,你必须了解这两种类型的速度之间的差异。我们还添加了一个涡轮增压关键是我们的资产,因此您可以快速移动。如果你希望你的车辆停止,也有,我们将添加强大的刹车。在最后一章,我们将使用粒子的主要模拟,我们将探讨颗粒节点,因为它们与我们实时的项目。这个教训是挤满了一些,每个人需要知道如何控制粒子行为的宝贵知识。
cmiVFX has released the second video for their brand new three-part series on Houdini FX for simulation of real-time motion. In this video we'll start from where we left off in volume 1 by continuing to build our automobile rig digital asset. We'll begin by adding more detail to our automobile rig and we'll explore linear velocity and angular velocity. In order to build this real-time automobile simulation, one must understand the difference between these two types of velocity. We'll also add a Turbo Key to our asset so you can move faster. If you want your vehicle to stop, there are also strong brakes that we'll be adding. In the last chapter we'll use particles for the primary simulation and we'll explore particle nodes as they relate to our real-time project. This lesson is packed with some valuable knowledge that every one needs to know about controlling particle behavior.
提取密码: |